[karteria] info
Lord Felwinter
Warlord • Warlock • Warmind
ALIAS:
Son of the Tyrant
Dark Horse of Iron
The Raven
The Liar
SIDDHARTHA GOLEM
Dark Horse of Iron
The Raven
The Liar
SIDDHARTHA GOLEM
RACE:
Exo (a humanoid robot), AI (secretly)
AGE:
several centuries
GENDER:
male
CANON:
Destiny
SOUL TYPE:
Aves (raven)
APPEARANCE
HEIGHT. 6' (183cm) approx.
BUILD. Athletic, lean,fantastic ass.
SKIN. Solid black, plasteel plating and synthetic muscle.
EYES. Red-orange, glowing.
NOTABLE FEATURES. Mouth lights up red-orange when speaking. Small LEDs of the same colour dotted here and there on his body.
DEMEANOR. Direct and assertive but not aggressive. Unemotional, easily mistaken for being cold and distant. Sometimes very intense, especially when angry or under pressure. Intellectual, observant, inquisitive. Occasionally seems pensive or preoccupied. Can be awkward and almost clumsy when dealing with emotional people or situations. Terrible, dry sense of humour. Deep-rooted paranoia means he's always on guard against potential threats, though he's generally good at hiding it. Evasive and dishonest when faced with certain personal questions.
VOICE. Speaks in a clear, level manner which tends towards monotone. Usually comes across as hollow and emotionless. Notable Russian accent and a slight robotic reverb / flanging effect to voice.
SCENT. Leather, fur, metal, gun oil, ozone, old books.
BUILD. Athletic, lean,
SKIN. Solid black, plasteel plating and synthetic muscle.
EYES. Red-orange, glowing.
NOTABLE FEATURES. Mouth lights up red-orange when speaking. Small LEDs of the same colour dotted here and there on his body.
DEMEANOR. Direct and assertive but not aggressive. Unemotional, easily mistaken for being cold and distant. Sometimes very intense, especially when angry or under pressure. Intellectual, observant, inquisitive. Occasionally seems pensive or preoccupied. Can be awkward and almost clumsy when dealing with emotional people or situations. Terrible, dry sense of humour. Deep-rooted paranoia means he's always on guard against potential threats, though he's generally good at hiding it. Evasive and dishonest when faced with certain personal questions.
VOICE. Speaks in a clear, level manner which tends towards monotone. Usually comes across as hollow and emotionless. Notable Russian accent and a slight robotic reverb / flanging effect to voice.
SCENT. Leather, fur, metal, gun oil, ozone, old books.
NATURAL SOUL
Corrupted.
Sharp, curved talons on fingers and toes. Feathers (also metal), particularly visible as long flight feathers on his forearms. Smaller feathers across the back of his shoulders, tapering somewhat down his spine. Wedge-shaped tail. Digitigrade, bird-like feet.
Note: corruption is still in progress, but (for now) this is the approximate end result. There may be more effects added later.
Note: corruption is still in progress, but (for now) this is the approximate end result. There may be more effects added later.
Half Shift.
Best described as an anthropomorphic raven.
Solid black raven skull head with hollow eyes. His optics are visible as points of light within the orbital cavities. Arms appear significantly more wing-like, though retain two fingers and a thumb which enable him to grasp and manipulate objects as normal. Smaller feathers cover most of his body. Anisodactyl feet (three toes pointing forwards and one backwards) which also bear curved talons. Wedge-shaped tail.
Still humanoid in stature and posture. Though his balance is slightly awkward, he can for the most part walk like a human. Can achieve somewhat limited periods of flight with the help of his Light.
Solid black raven skull head with hollow eyes. His optics are visible as points of light within the orbital cavities. Arms appear significantly more wing-like, though retain two fingers and a thumb which enable him to grasp and manipulate objects as normal. Smaller feathers cover most of his body. Anisodactyl feet (three toes pointing forwards and one backwards) which also bear curved talons. Wedge-shaped tail.
Still humanoid in stature and posture. Though his balance is slightly awkward, he can for the most part walk like a human. Can achieve somewhat limited periods of flight with the help of his Light.
Full Shift.
Essentially a very large (approaching 8') metal raven with somewhat uncanny proportions.
As in half-shift, raven skull head with optics visible within the orbital cavities. Feathers starting at the back of the skull and covering the rest of his body. Flight feathers in particular are sharp, somewhat like swords. Wings retain (mostly vestigal) thumbs. Anisodactyl feet, with curved talons. Large wedge-shaped tail.
Stature is significantly more bird-like, however being made primarily of metal affects balance. Tends to carry himself oddly hunched, and often finds it easier brace himself on the "knuckles" of his wings. Can fly freely with the aid of his Light to counter the additional weight. As the use of his Light is a conscious thing, he will typically be unable to achieve flight while feral.
As in half-shift, raven skull head with optics visible within the orbital cavities. Feathers starting at the back of the skull and covering the rest of his body. Flight feathers in particular are sharp, somewhat like swords. Wings retain (mostly vestigal) thumbs. Anisodactyl feet, with curved talons. Large wedge-shaped tail.
Stature is significantly more bird-like, however being made primarily of metal affects balance. Tends to carry himself oddly hunched, and often finds it easier brace himself on the "knuckles" of his wings. Can fly freely with the aid of his Light to counter the additional weight. As the use of his Light is a conscious thing, he will typically be unable to achieve flight while feral.
MENTAL CHANGES
‣ Impulsive, in contrast to his normally strong sense of self-control. More inclined to act when he would usually hold back, more inclined to pursue and claim items (or people) when he would usually show restraint.‣ Profoundly restless, and easily agitated when feeling cramped or confined. Strong need to wander. Sometimes wandering the city is enough, but he would much rather be outside of it, in the wilds.
‣ A habit of preening, though this more often results in preening others, particularly those he is close to. Tends to reach out and touch more often, for example to staighten hair or clothes.
‣ A deep appreciation for pretty people. Don't mind him staring, he is not at all shy about it.
‣ Drawn to trinkets and shiny things. Has developed a tendency to hoard such items. Gifting him a trinket is an easy way to earn his affection.
‣ Despite insisting he does not require food, is developing an increasing desire to eat.
ABILITIES & POWERS
‣ Enhanced sight and hearing.‣ Can infuse his voice with a hypnotic influence capable of controlling others and manipulating their emotional states for a short time.
‣ Ability to control the wind. Capable of creating localized storm conditions when shifted.
‣ Capable of seeing souls, including any corrupting influences upon them.
CORRUPTION TIMELINE
APRIL 2025
Shifted during the combat trials in Patho-Gen HQ, while facing Gojo, and once or twice more during their overnight expeditions out of the City, to aid with scouting.
Minimal corruption. Small, sharp talons just starting to come in on his fingers.
Minimal corruption. Small, sharp talons just starting to come in on his fingers.
MAY 2025
One unintentional feral shift during nightmare incident, in the city. Frequent shifts for scouting and ease of traversal during extended expeditions into the Asphodel Fields to the south of the city.
Talons are growing longer and curved, and also starting to come in on his toes. Strange, ridged texture developing on forearms and back of shoulders.
Talons are growing longer and curved, and also starting to come in on his toes. Strange, ridged texture developing on forearms and back of shoulders.
JUNE 2025
!! your text here !!
STATUS
HOUSING
Moved in early June 2025 to a modest three bedroom detached house in Sophia, reasonably close to the library. Living with Gojo (who pays the rent) and Choso.
Felwinter's room is small and fairly Spartan, though it will gain a slowly growing collection of books and interesting, shiny trinkets.
More details here.
Felwinter's room is small and fairly Spartan, though it will gain a slowly growing collection of books and interesting, shiny trinkets.
More details here.
IMPRINTS
INVENTORY
‣ his shotgun, The Lie
‣ an Iron Battle Axe
‣ his custom helmet, with a half-dead Ghost affixed to the back acting as a third "eye" (or a rear-view camera)
‣ a medallion bearing the crest of the Iron Lords
‣ Iron Lord gear incl.: loose undershirt, leather pants, leather gloves, leather kneeboots with metal greaves, long robes, light metal chestplate, long fur-lined coat
‣ a hunting knife
‣ a pair of training swords, commissioned from Blade
‣ a small flower crafted from scrap metal, from Brickston
‣ a cute drawing of a baku, from Geto
‣ a shiny purple crystal, from Ala
‣ an Iron Battle Axe
‣ his custom helmet, with a half-dead Ghost affixed to the back acting as a third "eye" (or a rear-view camera)
‣ a medallion bearing the crest of the Iron Lords
‣ Iron Lord gear incl.: loose undershirt, leather pants, leather gloves, leather kneeboots with metal greaves, long robes, light metal chestplate, long fur-lined coat
‣ a hunting knife
‣ a pair of training swords, commissioned from Blade
‣ a small flower crafted from scrap metal, from Brickston
‣ a cute drawing of a baku, from Geto
‣ a shiny purple crystal, from Ala
